Archive for the 'Simulation' Category

Open Simulator

Sunday, February 3rd, 2008

The Second Life open source movement is producing tangible results:
Out of the box, the OpenSim can be used to create a Second Life like environment, able to run in a standalone mode or connected to other OpenSim instances through built in grid technology. It can also easily be extended to produce more specialized 3D [...]

The Science of Games & The Art of Simulation

Thursday, November 15th, 2007

“If game sounds frivolous, call it a simulation. If simulation sounds too stuffy or expensive, call it a game.”
- William Horton in e-Learning by Design
via Julian Lombardi: What’s In A Game?
One answer to Julian’s name game riddle is that games are serious business and are having an increasingly significant, generic impact on the bottom [...]

iMesh - Countdown To The Singularity

Tuesday, October 23rd, 2007

When Intel first released it’s Core 2 family of processors, it was clearly a step in the right direction but not something that fundamentally altered the computing landscape. While the meshverse will ultimately require what used to be called supercomputer capabilities, having 2 or 4 computers on a chip is only a baby step. Earlier [...]

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