Archive for the 'Games' Category

Theory of Games and Economic Behavior

Wednesday, December 5th, 2007

While reviewing some notes on the evolution of the meshverse, I came across this 10-year old quote:
In the coalescence of the software, banking, and telecommunications industries, we are spawning the precursors of collective digital organisms that will roam the network like social insects, sending packets of digital currency back to their nests. The push [...]

The Science of Games & The Art of Simulation

Thursday, November 15th, 2007

“If game sounds frivolous, call it a simulation. If simulation sounds too stuffy or expensive, call it a game.”
- William Horton in e-Learning by Design
via Julian Lombardi: What’s In A Game?
One answer to Julian’s name game riddle is that games are serious business and are having an increasingly significant, generic impact on the bottom [...]

Lockheed & Learning

Saturday, August 18th, 2007

Looking to take a leadership position in the field, Lockheed acquired privately held 3DSolve. Via Croquet 2 Play. See also related entries in the Education category. Coming on the heels of Intel’s joining the Croquet Consortium, this news bodes well for the Croquet platform.

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